Sunday, May 3, 2015

Turquoise Energy Chamber

Tonight on my blog I am unveiling a glimpse of the Turquoise Energy Chamber from my current game project. The game is a Star Fox inspired 3D shooter except not on rails because it is open world with exploration. 

To solve some of the riddles in the Energy Chambers you will need special "tools" that you must discover through your exploration.

Below is concept art for the Turquoise Energy Chamber and animations of the Shotbot exploring an early game environment.



Turquoise Energy Chamber 
(Please click to enlarge)



Shotbot exploring an early game environment
(Please click to enlarge)



Shotbot exploring an early game environment
(Please click to enlarge)


29 comments:

  1. That shotbot's a big hypodermic needle! You can't fool me.

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    1. True dat.

      You are definitely on to something.
      ;-)

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  2. You say modeled after Star Fox, but I didn't see Shotbot do a barrel roll...

    It's so cool to see all of this coming to fruition. I love the mixing or organics and mechanics in that energy chamber. Or... at least I'm assuming it's part living organism. I could be wrong.

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    1. The shotbot does barrel rolls!! However, I was saving some of the game mechanics for another post!

      Just some of the mechanics similar to Star Fox:
      -Boss Fights
      -Different enemies with different AI (behaviors)
      -Power Ups
      -Shields

      To name a few... but I have a lot of upcoming posts planned and I was going to explain some of these with their own concept art and animations.

      Yes, you could be wrong.... but you are not ;-)

      I have to figure out when to explain the backstory. I hope to do an interview type video where I explain the meaning behind all this...
      I just have to wait for a good hair day and that could be a while... ha, ha...

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    2. That is so cool. In regards to your comment over at our place, I'm not just saying it to be nice. This is actually the kind of game I like. Especially in hearing via your comment to Pat that there's character interaction. Star Fox was always one of my favorite games growing up, and I never felt like there was another game that captured that same kind of magic since. So color me interested, and very much in favor of helping out.

      Oh, and the same goes for the Kickstarter. We've been there, so if you need any suggestions or tips on what works/what doesn't work... well, I know there's no magic formula, but we figured out a thing or two along the way. :)

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    3. Bryan, you always leave the best comments! This is great information to hear. I cannot even begin to describe the awesome memories I have of growing up playing games with my best friend on Nintendo and Sega... Star Fox, Zelda, Mario Bros.... well I guess those are all Nintendo. She had Nintendo and I had Sega but the bus dropped us off at her house!

      I would love some of your insight about Kickstarter! We can have that discussion over email.
      ttyl

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    4. Oh, and King's Quest! I usually played console games at my friend's house and computer games at my house.

      All those games influenced the game I am working on now! However, obviously Star Fox is the greatest influence. I hope we can capture the magic....

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  3. I found this to be so interesting and good to read.
    Yvonne.

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    1. Thanks, Yvonne! I appreciate you stopping by!

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  4. Just amazing to see it come to life. It is a cool blend of organic and mechanical.

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    1. Thanks, Alex. This is all based on reality but in a symbolic way.

      It is a fine balance between real and fantasy but one of the reasons I believe it is important to keep even fantasy in line with a certain level of reality is to help my audience suspend disbelief... and help them accomplish the intended visualization (even on a subconscious level).

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  5. Awesome graphics indeed, the mixture works perfectly together. Hopefully there is no Slippy crying for help every ten seconds though lol

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    1. Thanks, Pat Hatt!

      There will be no Slippy crying for help but we are designing other characters that you will interact with. However, most our characters are enemies and not allies like Slippy.

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  6. I like the look of this. I think that my last guess is definitely on the right track. :-)

    Cait @ Click's Clan

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    1. Hey Cait!
      Yes, you are onto something... I am trying to slowly unveil more and more information about the game. Some people are already getting the picture!

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  7. color me impressed. those are truly awesome.

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  8. That's something else. Gosh the shotbot reminds me of a hyperdermic needle. Ouch! Turquoise is an amazing stone with unusual properties. Love this.

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  9. This is fantastic. It'll be gas seeing how well the ship holds up exploring this organic universe of unknowns.

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    1. Hey Spacerguy! Thanks for visiting.
      Exploring this universe is more than fantastic, it is empowering!!!!
      Stand by for more to come...

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  10. it's pretty, love the colour combination!

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  11. This is so cool. Love the colors! :) Thanks for sharing these with us- I love them.
    ~Jess

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    1. Thanks, Jess. I love this project, too!

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  12. I think it looks fantastic, Lauren.

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